3/28/2023 0 Comments Octane render macbook proGet the i7-5820K and turn up you're OC and the performance difference goes away. I hope to drop in some 6800XTs at some point, but the biggest plus would be more VRAM. The Mac Pro is a fast, stable machine that when equipped with 64GB of RAM is quite capable of handling complex scenes. With 28 lanes, you can run x8/x8/x8 for 3X GPUs and still have 4 lanes open for a PCI-e SSD like an Evo Pro 950. I will just add that yes, these AMD cards aren’t a patch on Nvidia’s, but this system is easily fast enough for my needs. I’m not really up on eGPU options – check out Octane’s material system is easy to understand (either with layers or nodes), and it’s quite feature-rich now, for things like render passes.Īnd because Octane is rental, you can drop $20, check it out and then cancel if it’s not to your liking. As with all modern, fast renderers, the realtime IPR is a life-changer. Octane X is fully compatible with macOS Catalina and will be available for free for new users on Macs with the release of macOS Big Sur coming this fall. The denoise function also works well enough to knock even more time off, and is great for things like OpenVDB smoke and clouds. I can render a scene with billions of instanced polys, volumetric lighting and GI in seconds instead of many, many minutes. If you’re doing small-scale stuff, then you should be fine.Ĭompared to C4D’s Physical renderer… well, there is no comparison. It’s fairly stable these days – with the usual caveats about GPU renderers, when you hit VRAM limits. Yes, I’m using it on a Mac Pro with an RX580X and two RX5700XTs (I got the year’s free Enterprise license).
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